Role: Level Designer                                                                                            Time: 2 Weeks
Team Size: 5                                                                                                           Engine: Unreal
Larry Baker is a game where you play as the bumbling detective and sloppy titular character hoping to solve the crime of "Who Ate My Sandwich". From the getgo, it's clear that Larry ate his own sandwich, but, through a series of clues, bottles of booze, and accusatory phone calls, you can decide for yourself what conclusion Larry arrives at. 

I started by creating an apartment layout which allowed us to decide where clues would be placed.

Other than a few decals, my main role in this game was the creation of the mystery itself and the variety of interesting pacing moments in the short demo. Our hope was to illustrate an idea for a larger game that potentially explored life outside Larry's apartment.

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